Thursday, January 24, 2013

Hulk Buildings Detail

Here's some more shots of my work on Sega's Incredible Hulk game. These show a couple of the landmark buildings I made, and the high poly models I used to generate normal and parallax maps for them.

NYC City Hall




NYC Courthouse



From left: Diffuse, Spec, Normal,
Parallax(red channel)/Emissive(blue and green channels

High Poly Models



A few close ups of my high poly modelling. These were all made for Edge of Reality's unreleased game, Cipher Complex using Silo and Maya.








Monday, January 21, 2013

Village WIP

Little village I started a long time ago, never got to go back and finish it. Hopefully soon.